#include <gandalf/image/image_defs.h>
Go to the source code of this file.
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Gan_Bool | gan_image_display (Gan_Image *img) |
Displays an image using OpenGL. | |
Gan_Bool | gan_display_new_window (int height, int width, double zoom, char *name, int offset_r, int offset_c, int *window_id) |
Creates an OpenGL display window. | |
Gan_Bool | gan_display_new_window_array (int rows, int cols, int height, int width, double zoom, char *name, int offset_r, int offset_c, int *window_id, int **subwindow_id) |
Creates an OpenGL display window with subwindows. | |
Gan_Bool | gan_image_display_new_window (Gan_Image *img, double zoom, char *name, int offset_r, int offset_c, int *window_id) |
Displays an image using OpenGL. | |
void | gan_image_display_free_windows (void) |
Frees image display stuff. |
Part of: Gandalf Library
Revision: Last edited: Author:
Copyright: (c) 2000 Imagineer Software Limited
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Creates an OpenGL display window.
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Creates an OpenGL display window with subwindows.
malloc().
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Displays an image using OpenGL.
glDrawPixels(). Assumes that the graphics window has already been set up in a way similar to the procedure in gan_image_display_new_window().
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Frees image display stuff.
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Displays an image using OpenGL.
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